AddPolyhedron
- AddPolyhedron(CSX, propName, prio, vertices, faces, varargin)
Full definition:
CSX = AddPolyhedron(CSX, propName, prio, vertices, faces, varargin)
Add a polyhedron to CSX and assign to a property with name
prio: primitive priority
vertices: cell array of all vertices
faces: cell array of all faces
Note:
The polyhedron must be a closed surface for 3D discretisation
All faces must contain the vertices in a right-handed order with the normal direction for each face pointing out of the solid
optional:
Transformation: perform a transformation on a primitive by adding e.g.: ‘Transform’, {‘Scale’,’1,1,2’,’Rotate_X’,pi/4,’Translate’,’0,0,100’} Note: This will only affect the 3D material/metal discretisation
example:
% example tetrahedron
vertices{1}=[0 0 0];
vertices{2}=[1 0 0];
vertices{3}=[0 1 0];
vertices{4}=[0 0 1];
faces{1}=[0 2 1];
faces{2}=[0 1 3];
faces{3}=[0 3 2];
faces{4}=[1 2 3];
CSX = AddMetal( CSX, 'metal' );
CSX = AddPolyhedron(CSX, 'metal', 0, vertices, faces);
See also AddBox, AddCylinder, AddCylindricalShell, AddSphere, AddSphericalShell, AddCurve, AddWire, AddMetal
author: Thorsten Liebig